This is my resume so far.

Work Experience

Flowww Studio
3D Generalist

  • Directed and built complete 3D videos and 60-second hero spots, taking projects from initial storyboards and layout through to final render.
  • Created complex procedural setups and dynamic simulations, including realistic smoke, water, and particle FX.
  • Handled the full production pipeline across modeling, texturing, rigging, lighting, and final compositing.
  • Scoped technical requirements and structured production timelines

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Cinemataztic
Production Intern

  • Designed and produced 2D and 3D game assets for Cinemataztic's CineGames format.
  • Developed PCG assets using Blender Geometry Nodes, including automated fence and sidewalk generators.

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Kirsebærhaven Skole
Substitute Teacher

  • Supported special education students with daily classroom tasks.
  • Managed individualized education plans and 1-on-1 sessions.
  • Assisted lead teachers during activities.

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Education

DMJX
B.A. Visual Communication

  • Specialized in interactive technologies covering both digital product design (web, apps, UI/UX, games) and physical installations driven by sensors and creative input hardware.
  • I developed a broad technical and visual toolkit spanning 2D/3D animation, frontend web design/development, and creative coding. I also gained strong experience in interdisciplinary teamwork and communication.

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